Welcome
to Calvin's Simple Page
(nothing Fancy) |
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Little
About Me:
I am called Calvin in the land of Oregon. I have recently turned
19. I speak english and eat American food on a daily basis. I've been
using a program called Blender
for about 2 years now, and within this page I will attempt to provide
resources for this program.
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Current
Work in Progress
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Character/rig
to experiment with:
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Update:
Problem Solved: Pydrivers get deleted when the bone in question
get keyed. That's actually normal.
For a Pydriver to work, a channel for the bone must appear in the
action editor, even if you are not planning to key it. When a user
selects all (A-key) to delete keys in a certain action, the Pydrivers
get deleted too. To prevent that the channels that don't intend
to be keyed but are driven by Pydrivers must be locked.
Latest
Blend File (July 21, 2007) |
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I've
been working on a short film for a compositing challenge. I've finsihed
it a month ago... But I'm somewhat lazy when it comes to posting
on this website.
Actual completed film: asdasd.mov
WIP: blenderartists.org
And some rigs: Dragon
Rig, Van
Rig
(Files may be used for non profit purposes ONLY.) |
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Tutorials
NEW Foot
Rig 2 - I have attempted to replicate the functionality of Ludwig’s
Foot Rig, but without using the action constraint. Older
Version
- Stretchy Bones
- Different
Cameras in Different Windows (2.42)
- Problem
with Armature?
- Action Driver
Some Tips
and Hints:
- How
do I create symmetrical shapekeys for both sides of the face?
- Alternative to “Track
to” Constraint (Solving the Axis Flipping Problem)
Experiments:
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-Been
experiment with hand rigs.
Try move
and rotate the grey bones. |
Recommended Resources
- Ludwig,
a Fully rigged character ready for animation by Sketchy!
- The
Hand, a video tutorial by Bassam, an excellent demonstration on how
a bone's scale property can be used to set an IK bone's target position.
Quick
Tutorial
- Introduction_to_Character_Animation,
a tutorial by marenzelleria, covering everything from modeling to rigging
to animation. Good start for new Blender users!
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